21st Annual Virginia Law Softball Invitational
Updated Rules for 2004
SECTION I. GENERAL TOURNAMENT INFORMATION
1. The tables near the shed at "The Park" (located down the
hill to the north of the law school) are the Tournament Headquarters. Check
there first if you have any questions during the weekend of the Tournament.
Field marshals will be working at each field, and they will also be able
to help you. The brackets will be posted by the check-in table and at all
of the fields. Additionally, anyone wearing a "Staff" t-shirt should be
able to help you or direct you to someone who can.
2. In the weeks prior to the Tournament, please frequently check the
official Tournament website (www.ngsl.com) and its Message Board for updates
concerning rules, brackets, and the like.
3. No alcohol may be consumed on the Tournament fields. Please
adhere to this rule so that our ability to host the Tournament in the future
will not be jeopardized! There will be plenty of beer available Saturday
night.
4. Please don't leave trash around the fields. Failure to leave the
fields and the surrounding areas in proper condition could also lead to
problems for future tournaments.
5. The ASA Official Softball Rules will govern the games played in the
Tournament, except as modified below. Each team will receive an ASA rulebook
when they check in.
6. We plan to have ASA umpires for all tournament games, but given the
large number of games this may not be feasible. Thus in some games, trained
UVA intramural sports umpires (students) may be your umpires - even in
games played against a UVA team. They all do their best, no matter who
the teams are, so don't give the umps a hard time. Remember, this is law
school softball - not the World Series. Thanks for your cooperation.
7. Umpires are empowered to make all decisions affecting play. Any judgment
calls made by the umpires are final and cannot be appealed. However, team
captains may appeal to the North Grounds Softball League ("NGSL") regarding
interpretations of the rules. The NGSL has complete discretion on whether
or how to evaluate such appeals, and decisions of the NGSL are final.
8. Ground Rules: Some of the fields used during the tournament have
unusual features, such as trees in the outfield, awkward fences, etc. It
is the captains' responsibility to discuss before the game the ground rules
for balls hit into these areas with one another and the umpire. The umpire
has complete discretion in ruling on such plays.
SECTION II. TIMING RULES
These rules must be followed strictly in order to ensure that the hundreds
of games taking place all over Charlottesville start and end on time and
that the brackets do not get completely jumbled. Please remember that they
apply to everyone and are necessary to allow the Tournament to run smoothly.
1. The game will be declared a forfeit if a team fails to field
eight (8) players within five minutes of the designated starting time.
At least three of the eight must be women if the team is in the Co-Rec
Tournament. Consult the map and directions that will be in your program
for assistance in getting to your field. Please, no infield or batting
practice before a game. Get to your games early enough to warm up on the
side while the previous game is still being played. Give yourself plenty
of time to travel, as Charlottesville traffic on the weekends is often
a mess. Hustle in and out between innings - we are on a tight schedule.
2. Games will be the shorter of either seven innings or one hour. NO
NEW INNING MAY BEGIN 53 MINUTES AFTER THE SCHEDULED STARTING TIME. This
is crucial to keeping the Tournament running on schedule. Do not waste
time between innings or during the game. Umpires may award forfeit victories
in games where delay tactics are used. This rule does not apply to the
semifinal and final rounds, in which games will be played to completion
unless the team captains and the umpire agree otherwise before the game
begins.
3. Tiebreaker Rule: The following tiebreaker system will be used if
a game is tied after either (a) the completion of seven innings or (b)
the completion of the last inning begun within the 53 minutes time limit,
whichever comes first.
Extra innings will be played in the following "one pitch" manner: Batters
will get one pitch. A ball will be considered a walk. A strike will be
considered an out. Foul balls will be considered outs. Play will continue
with "one pitch" innings until the tie is broken.
This rule does not apply to the semifinal and final rounds, in which
ordinary extra innings will be played until one team wins. (Even in those
rounds, however, if time constraints require it, the captains and the umpire
can agree before the start of any inning to use the "one-pitch" tiebreak
system).
SECTION III. RULES FOR BOTH THE REGULAR AND CO-REC
TOURNAMENTS
A. ADMINISTRATIVE RULES
1. Each school may send a maximum of FOUR (4) teams. A school
may enter no more than three teams in either of the two divisions. Thus,
a school bringing four teams may split them three and one or two and two
in the Regular and Co-Rec Divisions, but a school may not enter all four
teams in any one division.
2. Players can only play on one tournament team. Therefore, while a
school can send more than one tournament team, each player can only play
on one of those teams.
3. Players must be either current students or current faculty members
of the school. A team caught using alumni or other ineligible players
will forfeit its games and its entry fee.
All players must check in with current, valid school picture identification
cards. Keep your school ID cards with you at all times. Umpires have
the discretion to check for identification at any time during Tournament
play. Failure to produce identification may result in ejection from the
game.
4. The team captain of the winning team of each game is responsible
for making sure the umpire records the result of each game on the umpire's
official tournament record sheet. This is important!
5. No game will be called for rain unless there is lightning or unless
the fields are deemed unplayable. The final authority regarding play rests
with the City of Charlottesville Parks and Recreation Department and the
University of Virginia, not the NGSL. No portion of your entry fee will
be refunded if games are canceled due to bad weather.
B. RULES OF PLAY
ASA Official Softball Rules will govern the games played in the Tournament,
except as modified herein:
1. No metal spikes may be worn.
2. Any ASA-approved bat may be used in the Tournament, including
ASA-approved multi-walled bats. A list of ASA-approved bats is available
at www.softball.org/about/certified_equipment.asp
under "Bats" and "Display All"; additionally, most ASA-approved bats are
stamped with an ASA-approved seal. Players are responsible for making sure
that all bats they use are ASA-approved; the umpires will be able to recognize
any non-conforming bats. If a batter is found to be using a non-conforming bat,
the first offense will result in the batter being called out and the second
offense will result in the forfeit of the game. Bats not on this list will
not be allowed! In terms of enforcement, each team and umpire will be given an up-to-date
list of the banned bats (and what the recertification mark looks like)
before the tournament starts. Each team captain will be allowed to
inspect the bats of the other team at the start of the game. Any
disputes will be resolved by the umpire. If a batter is found to
be using a non-conforming bat, the first offense will result in the batter
being called out and the second offense will result in the forfeit of the
game.
3. We will use the same size and type of balls throughout the tournament,
no matter the gender of the batter (contrary to the ASA Rules).
4. Batting Order Rules:
a. Please see Section IV, below, for special rules regarding
batting orders in the Co-Rec Tournament.
b. In order to encourage maximum participation, tournament teams may
have a batting order of unlimited size.
c. A player may be in the batting order and not play in the field. In
order to play in the field, however, a player must be in the batting order.
While in the batting order, a player may enter, leave, or re-enter the
fielding team (free substitution).
d. However, the number of batters in the batting order must remain constant
throughout the game. Therefore, a player who is not in the batting order
at the start of the game may only enter the game by permanently replacing
someone in the batting order by either pinch-hitting or by replacing them
in the field. Once a player is replaced in the batting order, he or she
may not re-enter the game except by returning to the same position in the
batting order (unless there is an injury during the game and there are
no other players available on the team).
e. If a player has to leave or cannot bat for any reason during the
game and there is no substitute available, his or her spot in the order
counts as an automatic out.
f. The only exception to the rule requiring a constant number of batters
is if a team starts a game with 8 or 9 players and additional team members
arrive after the game begins. In such a case, the late players must be
added to the end of the batting order.
g. At the request of a team captain prior to the start of a game, the
opposing team must provide its batting order to the requesting team. No
appeals regarding the batting order will be considered unless the batting
order was exchanged prior to the start of the game.
5. An injured player may be allowed to bat with a pinch runner at the umpire's
discretion. The pinch runner must be touching the center pole of the backstop
(or the middle of the backstop if there isn't a center pole), and the pinch
runner may not leave until the bat contacts the ball. If the runner leaves
early, it is an automatic out. The pinch runner must be the last player
in the batting order to make an out, and in Co-Rec play, the pinch runner
must be the same gender as the batter. Pinch runners will rarely be granted
and may not be used to gain tactical advantage.
6. The arc on pitches must be a minimum of six feet and a maximum of
twelve feet from the ground. A ball not within these limits shall be called
an illegal pitch as soon as possible by the umpire. If the batter does
not swing at an illegal pitch, it is automatically a ball. If the batter
swings, the pitch will be treated as though it had been thrown within the
legal limits. The umpire's call on a pitch is absolutely final.
7. The strike zone is that space over any part of home plate that is
between the batter's back shoulder and front knee when the batter is lined
up with the plate.
8. Each at-bat begins with a 1-1 ball-strike count. Thus, three balls
constitute a walk, and two strikes constitute a strikeout. There is no
limit to the number of foul balls the batter may hit. A foul ball will
count as a batter's second strike, but never as his third strike. (Of course,
any ball that is hit above the batter's head - fair or foul - and is caught
by the defense is an out). The umpire's call on strikes and balls cannot
be disputed.
9. The Double Play Rule: If the defense is attempting to make a double
play and there is a reasonable chance a double play will be completed,
the runner going to the lead base must either slide or get out of the way
of the throw. If the runner does not, the umpire has the discretion to
call a double play. A runner need not get out of the way if there is no
chance of the defense making the double play. This call will be made at
the umpire's discretion and cannot be disputed.
10. The Home Plate Rule: When there is a play at home plate, it is the
runner's responsibility to avoid contact if the catcher has the ball before
the runner gets to the plate. However, the catcher must not unreasonably
block the plate before the ball gets to home plate. The umpire has complete
discretion to decide both (a) whether the runner intentionally initiated
contact and should therefore be called out, and (b) whether the catcher
unreasonably blocked the plate before the ball gets to home plate and the
runner should therefore be called safe.
SECTION IV. SPECIAL RULES FOR THE CO-REC TOURNAMENT
The rules that follow apply to the Co-Rec Tournament only. These rules
are in addition to the rules listed in Section III.
1. Each defensive team should have ten players, but teams may
play with eight or nine players. If a team has ten defensive players, at
least four of the ten must be women. If a team has eight or nine defensive
players, at least three must be women.
2. A team may have a batting order of unlimited size, but no more than
two men may bat in a row. A team may bat as many women in a row as it chooses.
This applies across innings; thus, if the last two batters of an inning
are men, the next time that team bats a woman must lead off.
The way this is typically done is for teams to have separate batting
orders for men and women. The first two men bat, followed by the first
woman, then the third and fourth men, followed by the second woman. Each
batting order (men's and women's) must remain the same throughout the game
and no more than two men can bat in a row. Please note that if you choose
to use separate men's and women's batting orders, unless your team has
a perfect 2:1 ratio of men to women, the women will bat after different
men each time through the order.
3. A "Co-Rec line" should be painted on each outfield. No outfielder may step in front of this
line until after the ball is hit. This means that if you are playing ten
players, four of them must be behind the Co-Rec line until after the ball
is hit, if you are playing nine players, at least three must be behind
the line, and if you are playing eight, two must remain behind the line.
This is to prevent unfair positioning of players on a field. If a line
has not been painted on the field on which you are playing, the two teams
and the umpire should agree to where the line should be. If an outfielder
crosses the Co-Rec line before the ball is hit and that outfielder subsequently
plays the ball and makes an out, the hitter will be given first base as
if the hitter had walked. Again, the umpire has full discretion in making
this call.
4. Co-Rec Walk Rule: If a male batter is walked
without a strike being pitched (3 balls and no strikes) AND is followed by a
female batter, she will have the option to hit or walk.
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